Tuesday Intermediate Game Dev Lab Fall 2025
Tuesday Intermediate Game Dev Lab Fall 2025
2D Platformer Mini Games from Visual Scripting to Unity
Students will explore a range of tools and platforms to design and build 2D platformer mini games, starting with visual scripting and progressing toward coding in Unity. This class is designed for those with some game design experience and will include hands-on projects using different game development programs. Students will learn how core platformer mechanics work, compare tools, and gradually transition from visual-based systems to scripting with Unity and C#. Along the way, they’ll experiment, iterate, and build a series of small games.
Class Objectives:
- Analyze core mechanics of 2D platformer games by breaking down elements like movement, jumping, collisions, and level design.
- Compare and evaluate different game development tools.
- Create multiple 2D platformer mini games using a variety of visual scripting environments.
- Develop an understanding of visual scripting principles and how they translate to traditional programming logic.
- Transition from visual scripting to C# in Unity, applying previously learned logic in a coding environment.
- Build and refine custom mechanics such as power-ups, enemies, and physics-based interactions across different platforms.
- Prototype, test, and iterate on game ideas, incorporating feedback to improve gameplay and design.
- Organize and manage game development workflows, including asset management, debugging, and versioning in Unity.
Class Stats:
Digital (Device Time): 95%
Analog (Hands on): 5%
Difficulty Level: Intermediate to Advanced
Type of Device Provided: Alienware PC
Application: Multiple different platforms including Unity
Coding: Visual Scripting through C#; must have some coding experience.
Details:
Educator: TBD
Hours: 3-6pm
Dates: 9/9 – 1/20
No Classes: 9/23, 11/4, 12/30
Ages: 10+
Available Seats: 5
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