As the gloam of the harvest season approaches, those all around Meramor are readying themselves for feasts and festivity. Meramor's harvest festivals are known for miles around for the sheer variety of the produce and the sheer scale of the celebration. This year, an unusual, but highly-anticipated attraction is said to be appearing - a collection of gnomes, goblins, and other machinery-loving races have gathered to build what is supposedly going to be a grand pavilion surrounded by and filled with mechanized attractions and never-before-seen sights. A not-insubstantial part of Meramor's population are skeptical, and no one seems to know for what reason this pavilion is being designed. However, in any case, there is no shortage of those who are looking forward to nothing more than whatever awaits at Jack's Ire Park.
Jack's Ire Park is a homebrewed adventure for Wizards of the Coast's Dungeons and Dragons 5th Edition that takes place in a macabre, carnivalesque realm partially divorced from what one would normally expect from Dungeons and Dragons. Rather than struggling against the mainstays of gelatinous cubes and trolls, players may find themselves hard-pressed to survive the unusual horrors of the park.
DM: Matt Rubin
Date: Monday, October 11, 2021 (1pm-6pm)
Minimum Students: 2, Max: 6
Class Link: Google Meet (invites will be sent prior to class)
Device: Computer for Google Meet