Mark DeNardo is one of the founding members of the video game studio, Pixeljam, known for DinoRun, Glorkian Warrior, and Potatoman Seeks the Troof. He has composed music and sounds for many of their 20 games. His clients include Nickelodeon, Adult Swim, Comedy Central, Yo Gabba Gabba. Visit

DeNardo has taught/shared art/music/games at NYU, Eyebeam, The Field Museum, Kohl’s Children’s Museum, NY Academy of Film, Traditional Okinawan Karate of Brooklyn, and the Museum of the Moving Image.

Mark Hurwitt grew up in an environment that emphasized art, music, literature and politics and has been drawing for as long as he can remember. He has a B.A. in Creative Writing and has done post-graduate work at the School of Visual Arts and the University College of Dublin. He is also a certified ESL instructor. Mark has won many awards for his artwork and has illustrated more than 25 educational books. His political cartoons are widely published, have been translated into many languages and currently have an extensive presence on the internet.

Mark Hurwitt has been working as a teaching artist in public schools, libraries, community centers and homeless shelters since 1998. He uses cartooning’s combination of words with images as a learning tool to expand student’s vocabulary and develop their organizational and analytical thinking skills. Students gain self-esteem as they learn how to access their creative abilities.  For more information on Mark, please visit his website.

Adam November graduated from NYU majoring in music technology with a minor in computer science. While there, he developed new interactive technologies for music expression and education as a research assistant for the NYU Music Experience Design Lab.  He also taught high school students in the NYU Summer Institute for Music Technology and helped produce an educational film series called The Science of Music.

Adam spends his time making music, building and hacking "musical instruments" and other inventions, programming, teaching, and attending/ organizing the New York Monthly Music Hackathon.

Simon Rudowski: I learned to play chess as a small kid from my father.  Playing with my father and my brother was a regular form of entertainment in our family home. My interest in the game grew and I kept playing whenever I had a chance. I regularly play in tournaments organized at the Marshall Chess Club , I’m also an organizer of the weekly Brooklyn Speed Chess Meetup Group , which meets for casual play and study sessions. The group has become such a success that we managed to create two teams, which compete in New York’s Commercial Chess League. I’m a contributing writer to a popular chess blog, brooklyn64. Some of my recent personal chess achievements include winning prizes in the Fide Monday tournaments at the Marshall, second place in my rating group at the Empire City Open tournament, and the 5th best individual score in the 2011/12 season of the Commercial Chess League. Teaching chess seemed to be a natural consequence of this process as I have always enjoyed discussing the game as much as playing it, so when a friend of mine asked me to teach some of his students that he wasn’t able to, I was happy to do it and since then I have enjoyed helping my students discover the secrets of this game.